Nov 302010
 

The first application I created using Corona and Lua has just been approved!

Happy Doodle Sushi Smile, or HDSS, is where I learned how to move an object with the accelerometer, keep score, use OpenFeint achievements and leaderboards, use Facebook posting, manage scenes/screens and use a “rate it!” button that goes directly to the write a review screen.

It was also where I learned to insert images and position them – because this is the app I created from start to finish while still learning the very basics of the fantastic program that is Corona.

If you’d like to take a look, here it is in iTunes.

I’ll try to add a tutorial later in the week to show you how to add a “rate it!” button of your own, which is actually incredibly simple and will take you all of two or three minutes to get fully functioning.

Peach Pellen :)

PS – If you want a promo, get in touch. ^-^;

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  10 Responses to “My First Corona App In The App Store!”

  1. It’s not wildly impressive but it’s good considering how little I’d been using Corona before it went out. (I’d send you a promo but I’m out – sorry!)

    If you want to play as a ninja (one of the enemy characters) tap the ninja picture on the main menu a few times until you hear a laugh.

    Peach

  2. HAPPY DOODLE SUSHI SMILE

    Lol, that makes me laugh. Haha. That’s very cool!

    So will the next version be

    HAPPY DOODLE SUSHI SMILE: FTW EDITION?

    heheee, I’ll hit the app store when I get home and check it out.

  3. No worries, thanks for subscribing to comments so you’d know when I did!

    Please don’t hesitate to get in touch if you have any other questions; Corona is great and I do my best to help out the community.

    Peach :)

  4. Thanks for your reply, greetings from Spain.
    :D

  5. To the best of my knowledge Corona has always been compatible with Apple’s policies; certainly I’ve never had any issues.

    I have more than 10 Corona apps up and the only time I’ve ever had a rejection was when I mistakenly uploaded the wrong binary, nothing more.

    Hope that helps,
    Peach :)

  6. Corona is now compatible with Apple’s 3.3.1 policy?

  7. Hey there John,

    I’m afraid that there is no way I can share the source code; while you may have the best intentions others may not – I have trusted newcomers with code previously in order to try and help them, only to have them attempt to “steal” it. People like that ruin it for everyone, sadly :(

    Which are you more eager to learn about, timers or score?

    Leave this with me, bookmark the site – and follow on me on Twitter – I will attempt to put something together to help you out and as with all new posts I will tweet when it’s up. I need sleep in the next hour but tomorrow if I can find time I’ll make a start on it.

    Alright? :)

    Peach

  8. Is there a way a can see the source code?? i dont want to steal your app or anything like that i just want to learn how to create a timer and keep score in an app of my own because i am new to lua and corona and i cant figure it out.

    thanks

  9. Hi,

    You told everything in corona of how to integrate openfeint.

    Thanks for that but you dont tell how to set status Approved instead of In development. And I think you also forget to write for that. Can you tell me how is possible to change status in Openfeint website.

    Thank you,
    Ahesanali

    • Hey there,

      To get your app approved all you need to do is log in to OpenFeint, click on “Features” and then on “iPhone Store Listing” – once you have filled that out click on “Submit” at the bottom of the page and OpenFeint should approve it in around 2 or 3 days :)

      Hope that helps!
      Peach

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