Corona for Newbies Part 4 introduces physics.
Finally, a new part in Techority’s Corona For Newbies mini series!
This covers all of the basics that you need to know about using physics in your iPhone applications; setting up, adding bodies, body types, properties, setting gravity and collision detection!
Collision detection is explained in a simple way that I believe will clear up a lot of people’s apparent confusion over how to implement it into their iPhone apps correctly.
Enjoy! And please, show appreciation if this helps you – even if you don’t want to donate Tweeting, Facebooking, etc. all helps me out! Peach Pellen PS – On a personal note, I’m sorry I haven’t been around as much lately. This is a private matter however I assure you that before long I’ll be back to giving Techority and the community the attention they deserve. (Plus I’m hoping to come up with some kind of community event we can put on; got suggestions? Let me know!)